logo
Already a member? Login here

Chicago´s archives ↓

MoMo Chicago – May 28th – Building an Awesome Mobile Checkout

Providing a well designed and thoughtful checkout experience for your customers can be the difference between a healthy conversion rate and a failing business. This fact is amplified on mobile devices where the number of mobile shopping sessions are soaring but conversion rates drop-off massively when it comes to entering a credit card.

Presenter:

Mark Tattersall, Product Manager at Braintree

Braintree recently launched Venmo Touch to solve this problem by allowing customers to use credit cards across different merchant apps, thereby reducing the friction at checkout. As the Product Manager for Venmo Touch I did a lot of research in to mobile checkout experiences, and I will share the good, the bad and the ugly and provide some key themes and guidelines to consider when developing a mobile checkout experience.

Details and Registration Here

Tuesday, May 28, 2013 at 6:00 PM

Morningstar
22 West Washington Street
7th Floor, Chicago, IL

For any questions or more information about the event contact tkrecu(@)gmail.com

MoMo Chicago – April 22nd – Find Your Billion Dollar Apps

It is easy to dream up mobile app ideas, but very difficult to uncover and select apps that will provide the most value to your business. There are billions of dollars locked away in enterprise workflows!

Lextech CEO & Chief Geek, Alex Bratton, will walk you through his tried and true Billion Dollar Apps™ process that has been used in startups and Fortune 500 companies alike. This process will help you determine the viability and return potential of each of your app ideas, and arm you with the data you need to sell mobile internally.

Monday, April 22, 2013 from 6:00 PM
Lextech Global Services – Downtown
29 South LaSalle Street, Suite 1130, Chicago, IL

**Note: The building security requires us to provide a list of attendees 24 hours prior to the event. You Must RSVP with real name so we can provide the list of attendees to the building security.

MoMo Chicago – March 18th – Mobile Game Apps and Sencha Touch

Presenter: Margaret Dickman
INTERSOG

Mobile Game Apps

A mobile game is a video game played on a mobile phone, smartphone, PDA, tablet computer, portable media player or calculator. This does not include games played on dedicated handheld video game systems such as Nintendo 3DS or PlayStation Vita.

The first game on a mobile phone was a Tetris game on the Hagenuk MT-2000 device from 1994.

Three years later Nokia launched the very successful Snake on selected models in 1997. Snake and its variants has since become one of the most-played video games and is found on more than 350 million devices worldwide

Total global revenue from mobile games was estimated at $2.6 billion in 2005 by Informa Telecoms and Media. Total revenue in 2008 was $5.8 billion. The largest mobile gaming markets were in the Asia-Pacific nations Japan and China, followed by the United States.

Presenter: Art Kay

Sencha, Inc

Solutions Engineer

As part of the Sencha Professional Services team, Art provides software development expertise and deep knowledge of best practices in the use of Sencha products.

Sencha Touch

Sencha Touch 2, a high-performance HTML5 mobile application framework, is the cornerstone of the Sencha HTML5 platform. Built for enabling world-class user experiences,

Sencha Touch 2 is the only framework that enables developers to build fast and impressive apps that work on iOS, Android, BlackBerry, Kindle Fire, and more.Sencha Touch 2 includes an updated and easier to use API, enhanced MVC, and richer documentation. To harness local hardware and system services, Sencha Touch 2 provides access to a wider set of native device APIs, allowing HTML5 developers to take advantage of hardware features. To broaden the reach of apps created with Sencha Touch 2, a free native packager is now included enabling app distribution to the Apple App Store and the Android Market.

The building security requires us to provide a list of attendees 24 hours prior to the event. You must RSVP and use your real name so we can provide the list of attendees to the building security.

For questions about this Meetup contact: tkrecu(@)gmail.com

MoMo Chicago – Jan. 22nd – Mobile Monday GOTO Night

Join us for an upcoming Mobile Monday event hosted by GOTO Chicago team.  Registration starts at 5:00PM and we will serve drinks and appetizers until 6:00PM.  The presentations will begin at 6:00PM.  The two presentations include:

Killing PhoneGap and Going Beyond HTML5, presented by Brian LeRoux from Adobe

HTML5 is exciting, but whats next? Emergent projects from the leading vendors of web browsers may give us a clue. Chrome OS, Firefox OS, Windows 8 all offer the ability to develop system applications with HTML, CSS, and JavaScript. This new breed of web technologies comes super charged with powerful access to the operating system internals, sensors, and data—sometimes called Device APIs. The misguided Web vs Native debate grows even fuzzier in light of these new technolgies. In this session Brian LeRoux will review the current state of Packaged Apps, how the standards process is shaping up, the natural relationship to Device APIs, and how this all relates to the nihilistic PhoneGap project.

Brian leads the open source PhoneGap project team at Adobe (currently undergoing incubation as Apache Cordova). He has been with the PhoneGap project from its very humble beginnings at Nitobi Software.  You can find Brian on twitter @brianleroux and website: http://brian.io

Patrick Mueller, IBM’er working on Emerging Technologies

This talk will cover the state of debugging web applications on mobile devices, and provide an experience report from the author on developing the weinre debugger.

Patrick Mueller is a software developer at IBM in the Research Triangle Park area of North Carolina. He has been working on web and mobile software for a long time, in many languages, across many OSes. Patrick is currently working on the weinre mobile web debugger and other Cordova related things. You can find Patrick on twitter@pmuellr and http://muellerware.org

About GOTO Chicago

GOTO Chicago takes place April 23-26th, 2013 and includes 2 Training Days led by leading practitioners and authors on various subjects and 2 Conference days with over 30 of the best speakers in the field. With a 360 degree perspective, we present new technology and trends in a non vendor forum to give attendees inspiration, energy and desire to learn.

For more information about GOTO Chicago, check our our event site: http://gotocon.com/chicago-2013/

GOTO Chicago Night Sponsor

Special thanks to our GOTO Night Sponsors for this event:

http://www.meetup.com/momo-chicago/

MoMo Chicago – Nov. 19th – Mobile Advertising and Game Apps

Presenter: Margaret Dickman
INTERSOG
Industry Gaming Experience

Trends – Gaming App Usage
*  Gamification
*  Education
*  Loyalty
*  Ad revenue
*  Brand building
Dev Cost/ timeframe
Product launch
*  Competition
*  Strategy

Presenter: Chris Phenner

Head of the Midwest for Unified, a social media buying platform.

An introduction of the 2012 timeline of releases from Facebook’s mobile team and a demonstration of how companies can promote themselves through paid mobile ads. Facebook is releasing so much in the form of (i) ad unit types, (ii) targeting capabilities and (iii) tracking options that many find it difficult to keep up with everything that is happening.Mobile Advertising

Some see mobile advertising as closely related to online or internet advertising, though its reach is far greater – currently, most mobile advertising is targeted at mobile phones, that came estimably to a global total of 4.6 billion as of 2009. Notably computers, including desktops and laptops, are currently estimated at 1.1 billion globally.

It is probable that advertisers and media industry will increasingly take account of a bigger and fast-growing mobile market, though it remains at around 1% of global advertising spent. Mobile media is evolving rapidly and while mobile phones will continue to be the mainstay, it is not clear whether mobile phones based on cellular backhaul or smartphones based on WiFi hot spot or WiMAX hot zone will also strengthen.

As mobile phones outnumber TV sets by over 3 to 1, and PC based internet users by over 4 to 1, and the total laptop and desktop PC population by nearly 5 to 1, advertisers in many markets have recently rushed to this media. In Spain 75% of mobile phone owners receive ads, in France 62% and in Japan 54%. More remarkably as mobile advertising matures, like in the most advanced markets, the user involvement also matures. In Japan today, already 44% of mobile phone owners click on ads they receive on their phones. Mobile advertising was worth 900 million dollars in Japan alone.

Mobile Game Apps

A mobile game is a video game played on a mobile phone, smartphone, PDA, tablet computer, portable media player or calculator. This does not include games played on dedicated handheld video game systems such as Nintendo 3DS or PlayStation Vita.

The first game on a mobile phone was a Tetris game on the Hagenuk MT-2000 device from 1994.

Three years later Nokia launched the very successful Snake on selected models in 1997. Snake and its variants has since become one of the most-played video games and is found on more than 350 million devices worldwide

Total global revenue from mobile games was estimated at $2.6 billion in 2005 by Informa Telecoms and Media. Total revenue in 2008 was $5.8 billion. The largest mobile gaming markets were in the Asia-Pacific nations Japan and China, followed by the United States.

For questions about this Meetup contact: tkrecu(@)gmail.com

MoMo Chicago – Oct. 22nd – Mobile Test Automation

Jason Huggins, SAUCE LABS

Jason is co-founder and CTO at Sauce Labs, where the focus is on testing infrastructure as a service for software developers. Before Sauce, Jason was an engineer at Google where he supported the Selenium Farm for testing applications such as Gmail and Google Docs. While at ThoughtWorks in Chicago, Jason started the Selenium project, a popular open source web testing tool. Since 2011, Jason has been building robots to play Angry Birds on mobile devices — the project has been featured in Popular Science magazine, NBCNews.com, O’Reilly Radar, and Hackaday.

Monday, October 22nd, 5:30 PM

Morningstar
22 West Washington Street
7th Floor, Chicago, IL

We look forward to see you there!

MoMo Chicago – Sept. 17th – Mobile Pitch Challenge

The Mobile Pitch Challenge

Mobile Monday’s Chicago does this once a year and its one of the best times to come and hear interesting business ideas that people are working on. Its also a great networking opportunity. We do request that you RSVP only if you intend to come since space will be limited. Hot on the heels of Level Up that presented a few months back, we have 2 mobile payment solutions pitches! Full details and registration here.

We’ve selected the 5 finalists for the pitch event -

Echo Mobile Payments (Trent McMurray, CEO) – Their target market is small to medium businesses, looking for an economical alternative to accepting credit card payments and empowering mobile employees to accept payments anywhere. By the time of the Pitch Challenge, they will have a mobile application for the iOS, Android and Windows.

Arc Mobile (Tyler Mendoza, CEO) - Arc Mobile is the first app based mobile payment system that is truly mobile and targeted to the service sector. We have created a revolutionary way of gathering check data that enables Arc to allow guests to pay and split a bill from their phone without QR codes, NFC or any additional hardware for the merchant. We are also the first platform to accept ACH payments which allows us to save merchants on Credit Card Processing Fees.

SparkReel (Matt Gibbs and Adam Hirsen, Co-Founders) – The definitive platform for easily sharing mobile videos with the right audience. It aims to create a community where people can create and join purpose-driven groups (private or public) to share mobile videos. SparkReel is device and OS agnostic, allowing anyone with a smartphone to easily contribute video moments to a group without having to download an app. e.g. http://www.sparkreel.com/g/flying

Curve (Peter Jameson, CEO) – The digital calendars we use today are based on a design that’s over 500 years old. They’re boring, unfriendly and one dimensional. Despite these challenges, the calendaring system has become the largest social network in the world. Curve reimagines what the digital calendar can be. Forget boring. Curve is completely visual, simple to use and works behind the scenes to keep your world organized. Curve works with existing calendars like Outlook, Google, Yahoo! and many others. With Curve, you’ll be visualizing  your life in minutes.

MobileX Labs (Daniel Novaes, CEO) - Provides a mobile application platform where users can create fully functional UI/UX minded apps for IOS and Android without knowing code that cost significantly less than creating an app via a developer or dev studio. Our service allows for users to create professional looking apps and manage them from the web within our content management system. Our service integrates with many of the services our clients already use in the industry. Our service started off focusing on the entertainment industry, but we have been building it out to assist other brands and industries as well. It is our main goal to change the way brands engage with fans in addition to creating an additional source of revenue for our clients.

The short pitches will be followed by Q&A and an audience choice award. Should be fun! If there is enough interest, we may do a rapid-fire round of pitches (1 minute each) in addition to the above. Please comment below if you are interested.

MoMo Chicago – July 23rd – Designing Cross Platform Apps

Chris Balcer, Director of Technology Innovation at SuperConnect, will share their experiences in attacking cross platform design challenges… Please Register in Advance Here!

From user experience to data transfer there are a number of considerations required when you build a mobile app on multiple platforms. Take a look inside at how SuperConnect is building their Connections app for phone and tablet on the iOS, Android, Mobile Web, and Windows 8 Surface platforms. Design topics will include maintaining native app performance when working with sizable server side datasets, supporting multiple android resolutions, leveraging cloud to provide server side processing, and creating consistent and brandable user experiences. SuperConnect’s Connections app is the smartest mobile enterprise directory available that makes it easy for your teams to find, discover, learn and connect with each other, all with the tap of a few buttons.

Event location:
GeneXus USA
1143 West Rundell Place, Suite 300
Chicago, IL

MoMo Chicago – June 18th – Mobile Commerce

Mobile Commerce, also known as M-Commerce or mCommerce, is the ability to conduct commerce using a mobile device, such as a mobile phone, a Personal Digital Assistant (PDA), a smartphone, or other emerging mobile equipment.

Mobile commerce was born in 1997 when the first two mobile-phone enabled Coca Cola vending machines were installed in the Helsinki area in Finland. The machines accepted payment via SMS text messages. The first mobile phone-based banking service was launched in 1997 by Merita Bank of Finland, also using SMS.

Presentations
o Kayhan Ahmadi – LevelUp Chicago Crew Chief
o Lily B. Cole-Chu – LevelUp City Marketing Specialist

Panel
o Michelle Garcia – Owner, The Bleeding Heart Bakery
o LevelUp is a better way to pay. But it’s more than just that. LevelUp is an entirely new way for local businesses & consumers to connect. LevelUp is the nation’s 2nd largest pay phone app.

Date: Monday, June 18 from 6:00 PM
Location: Chicagoland Chamber of Commerce, 200 East Randolph Street #2200, Chicago
Register: http://www.meetup.com/momo-chicago/events/64473762/

For more information or questions regarding this Meetup, contact: Todor Krecu tkrecu(@)gmail.com

MoMo Chicago – May 14th – IP for Mobile App Developers

We’re excited to be holding our May MoMo Chi meeting in the brand new 1871 space! This month, Aric Jacover of Jacover Law will present on the following subject:

What Every Mobile App Developer Needs To Know About Intellectual Property
(How To Protect and Use IP To Maximize Profits and Reduce Risk)

Aric will discuss the life of a mobile app — from development to marketing to sales — while focusing his talk on the various IP issues that can arise along the way and how to best handle them.

Other elements of his talk will include:

- Distinguishing between the various forms of IP found in mobile apps, such as trademarks, copyrights, patents, trade secrets and publicity rights.

- Safely making use of third-party IP in your app (e.g. software code, music, photos, videos, icons, etc)

- Making sure the IP you developed is owned and protected from unauthorized use.

- Suggestions on handling, storing and rendering user-generated content through your app.

- Tips and best practices for EULAs (End User Licensing Agreement) and Privacy Policies

WHERE: 1871 > 222 W. Merchandise Mart Plaza, 12th Floor, Chicago, IL 60654

WHO: MoMo Chicago – Register Here

WHAT: Presentation, Q&A, discussion and networking.

Page 1 of 6:1 2 3 4 »Last »
©2013 Mobile Monday - Privacy & Terms - Powered by the Global Community

Proudly Hosted by Advantage 24 - Top ↑