A free massively multiplayer mobile game launched Control the Galaxy from your phone
Mobile gaming portal Cellufun this week launched its newest mobile game, Space Wars, to consumers worldwide today. A massively multiplayer mobile game (MMMG), Space Wars lets users compete in real-time against up to 120 other players for control of a virtual galaxy.
Space Wars is one of the first advertising-supported MMMG that is compatible with virtually all handsets.
The space opera connects players via the mobile Internet and offers such features as the ability to research technologies, build fleets and launch them to conquer other worlds, forge alliances using “subspace” chat, dispatch spy probes, and battle for dominance of the entire universe.
During its beta test approximately 1,500 gamer participants scheduled their daily activities around the game, which is on track for one million page views before its official launch. Many set their alarm clocks for the middle of the night to initiate key engagements.
“The Space Wars experience is far-reaching and long-lasting because it offers interactive features not normally seen in multiplayer battles,” says Cellufun CEO Arthur Goikhman. “We’ve seen our beta testers take unprecedented and creative approaches to the game, such as launching coordinated attacks in waves.”
Users start the game with their own planet and finite resources: religion to keep the people happy; factories to build fleets; and research and development to increase hyper drive speeds. As the game advances and the galaxy becomes more “populated” by additional players, users are further constrained by what other players do, enabling the game to become a more challenging and sophisticated competition with other human players.
“Space Wars lets a player put the game on strategic auto-play when real world demands need attention like work, school, or a call from a friend,” continues Goikhman. “We allow our users to play the game on their own time and pick up where they left off when they’re ready.”
Cellufun’s game collection includes MobilePets, Sudoku, The Battle for Orion’s Belt, Why Chicken Why? and Chess.
Related News
No comments
Industry News
- Finnish venture capital market declined in 2009 11 Feb 2010
- MobileMonday to launch chapters in Africa 09 Feb 2010
- MoMo founders in MWC 2010 Barcelona 08 Feb 2010
- FinnMob and IMA Form Alliance 05 Feb 2010
- Gemalto acquires mobile authentication company Valimo Wireless 03 Feb 2010
Chapters
- Adelaide
- Amsterdam
- Andalucia
- Atlanta
- Austin
- Austria
- Bangalore
- Bangkok
- Barcelona
- Beijing
- Belfast
- Berlin
- Bogota
- Boston
- Brussels
- Buenos Aires
- Caracas
- Chennai
- Chicago
- Colorado
- Copenhagen
- Dallas
- Dublin
- Dusseldorf
- Frankfurt
- Geneva
- Hamburg
- Helsinki
- Hong Kong
- Hungary
- Hyderabad
- Istanbul
- Jakarta
- Kuala Lumpur
- Lithuania
- London
- Los Angeles
- Madrid
- Malmö
- Melbourne
- México
- Milan
- Monaco
- Montreal
- Moscow
- Mumbai
- Munich
- New Delhi
- New York
- Norway
- Oulu
- Paris
- Philadelphia
- Poland
- Portugal
- Rio de Janeiro
- Rome
- São Paulo
- Seattle
- Seoul
- Shanghai
- Silicon Valley
- Singapore
- Sofia
- South Africa
- St. Petersburg
- Sweden
- Switzerland
- Sydney
- Taipei
- Tel Aviv
- Tokyo
- Toronto
- Turku
- Ukraine
- Vancouver
- Washington, DC
- Upcoming
- Croatia
- Medellín
Maintained by MobileMonday Oy. Privacy Policy, Copyright and Terms of Use