MoMo Zurich – June 18th – Mobile Gaming with IGDA
MoMo Zurich – June 18th – Mobile Gaming with IGDA

MoMo Zurich – June 18th – Mobile Gaming with IGDA

MoMo Zurich – June 18th – Mobile Gaming with IGDA

Posted on: May 30, 2012 – Filed under: Zurich

We teamed up with IGDA to bring together the Swiss game and mobile development scene. Clearly an event not be missed for networking, knowhow and fun!

Where: The event will take place at Microsoft in Wallisellen.
When: June 18, 18:00 – 21:00 Register now! (open for everyone and free)

Agenda

18:00 Registration
18:30 Introduction Mobile Monday and  IGDA.ch
18:50 First Speaker (incl. 10min Q&A)
19:20 Second Speaker (incl. 10min Q&A)
19:50 Third Speaker (incl. 10min Q&A)
20:00 Networking Apéro
21.00 End

Confirmed talks:

Hollow Grounds – Experiences in the App Store in 2012

Jeremy Spillmann talks about his iOS game Hollow Grounds and his experiences with self promotion.
The talk showcases how the game about the little cartographer Piri was made, what his actions were to release it in iTunes and how it fared with its zero-budget marketing.
Can self promotion still carry a product in the App Store in 2012?


Serious games and game mechanics in production

René Bauer, lecturer game design and researcher in the Institut for Design (IDE) ZHDK, will present a tour d’horizon from adware games to serious (mobile) games following the question: How to develop engaging game mechanics?


Moonga, the journey of a Swiss startup in Mobile Gaming.

Follow Sébastien Henzmann (Moonga/EverdreamSoft) in this talk about the evolution of a Swiss startup specialized in Mobile Gaming – from its inception to its international expansion.

jAggy Race – A good game is enough to sell on the App Store?

Tiziano Bizzini and Alan Marghitola (SevenOnly) talk about their first iOS game jAggy Race (soon becoming AeroDrift). The talk showcases what went well and what went wrong in their first experience of self-publishing their game – and what is up next. Their goal is to get sufficient sales to continue working on what they love: creating video games.